Main Page

Welcome to Slumbering Tsar the Temple City of Orcus!

Hundreds of years ago, the forces of good allied to destroy the main Temple of Orcus in the ancient city of Tsar. With their temple in ruins, the surviving priests of this accursed demon-god fled the city with an army of enemies on their tail…


To get started, please read the Adventure Background. It has details about the history and events leading up to the the campaign’s setting.

The Brotherhood of Iron
The Brotherhood of Iron is a mercenary company based out of the Mendevian capital, Nerosyan. The group was founded in the years after the death of Aroden and the disasters that followed. They are dedicated to the destruction of demons and curbing the tide that continues to plague those neighboring the Worldwound. The church of Iomedae has come to rely on this group for incursions into the wastes surrounding the abandoned Temple City of Orcus. Now, as in the past, the church has called upon a group from the Brotherhood of Iron to go into the Worldwound to set up a base at the Camp of Wormwood (known best as simply “the Camp”) and to go forth into the wastes in the hope of finding a way to end the desolation and the waves of the Abyssal.

The Camp of Wormwood
Modified Anarchy – Alignment CN – Population 355
68% human, 10% orc or half-orc, 6% dwarf, 5% goblinoid, 3% halfling, 3% gnome, 2% elf or half-elf, 2% other races, 1% giant

Authority Figure: Albert “The Usurer” Swindlehurst: male human / moneychanger, blacksmith, entrepreneur, pimp

Important Characters
The Farnum Brothers (aka E. B. Farnum or E. B.): male gnomes / landlords
– Ethan Farnum
– Bennett Farnum
Clantock: male half-orc / mercenary captain
Reverend Smith (aka Father Death): male hobgoblin / Cleric of Pharasma
Finnelaus: male elf / livery master
Mr. Wu (aka The Undertaker): male ghast / undertaker
Lucky Bjorc Balsam: male orc / tavern keeper (Nuttall and Balsam’s Saloon, Nuttall’s)
Mama Grim: swamp hag / apothecary
Sammar: male human / diplomatic Mendevian agent
Simon: male half-elf / Monk, hermit
Skeribar: male human / guide

Character Creation
I would like to see good mix of character classes as well as specific classes and races that match the overall theme, as such there will be incentives provided. Please read the Character Creation section for more information.

House Rules
Please be aware that there are House Rules and that as GM I will be making calls during the game sessions. To be consistent, once a call is made I will document it in this section.

A note about copyrights
It is my intention to give credit where it is due and not infringe on the rights of anyone’s intellectual property.

  • Information about the campaign “Slumbering Tsar” and the people and geography for the campaign are copyright 2012 Bill Webb and Greg Vaughan, Frog God Games.
  • Content specific to the campaign world of Golarion, Pathfinder Roleplaying Game, Pathfinder Campaign Setting, and any other Pathfinder products are trademarks of Paizo Publishing, LLC. copyright 2010 Paizo Publishing, LLC.
  • Images for some of the characters are based on the HBO show Deadwood (2004) and are used under the “Fair Use” understanding of copyright law. This is a non-profit (free) game and the images are used only to enhance the experience for players. The use of these images will in no way detract from the excellent work and property of HBO and no profit of any sort shall be gained by their use on this site.

Main Page

Slumbering Tsar the Temple-City of Orcus gpmhyde gpmhyde